Skip to contentSkip to navigationSkip to topbar
Paste assistant Assistant
Figma
Star

Form Pill Group

Version 8.0.1GithubStorybook

A Form Pill Group is an editable set of Pills that represent a collection of selectable or removable objects.

Installation

Installation page anchor
yarn add @twilio-paste/form-pill-group - or - yarn add @twilio-paste/core
import {useFormPillState, FormPillGroup, FormPill} from '@twilio-paste/core/form-pill-group';
import {ProductVideoIcon} from '@twilio-paste/icons/esm/ProductVideoIcon';
import {ProductVerifyIcon} from '@twilio-paste/icons/esm/ProductVerifyIcon';

export const BasicFormPillGroup = () => {
  const pillState = useFormPillState();

  return (
    <form>
      <FormPillGroup {...pillState} aria-label="Products:">
        <FormPill {...pillState}>Voice</FormPill>
        <FormPill {...pillState}>
          <ProductVideoIcon decorative />
          Video
        </FormPill>
        <FormPill {...pillState}>
          <ProductVerifyIcon decorative />
          Verify
        </FormPill>
      </FormPillGroup>
    </form>
  );
};

FormPillStateReturn

FormPillStateReturn page anchor

baseId RequiredRequired

ID that will serve as a base for all the items IDs.

Type
string

down RequiredRequired

Moves focus to the item below.

Type
(unstable_allTheWay?: boolean | undefined) => void

first RequiredRequired

Moves focus to the first item.

Type
() => void

groups RequiredRequired

Lists all the composite groups with their id and DOM ref. This state is automatically updated when registerGroup and unregisterGroup are called.

Type
Group[]

items RequiredRequired

Lists all the composite items with their id, DOM ref, disabled state and groupId if any. This state is automatically updated when registerItem and unregisterItem are called.

Type
Item[]

last RequiredRequired

Moves focus to the last item.

Type
() => void

loop RequiredRequired

On one-dimensional composites:

  • true loops from the last item to the first item and vice-versa.
  • horizontal loops only if orientation is horizontal or not set.
  • vertical loops only if orientation is vertical or not set.
  • If currentId is initially set to null, the composite element will be focused in between the last and first items.

On two-dimensional composites:

  • true loops from the last row/column item to the first item in the same row/column and vice-versa. If it's the last item in the last row, it moves to the first item in the first row and vice-versa.
  • horizontal loops only from the last row item to the first item in the same row.
  • vertical loops only from the last column item to the first item in the column row.
  • If currentId is initially set to null, vertical loop will have no effect as moving down from the last row or up from the first row will focus the composite element.
  • If wrap matches the value of loop, it'll wrap between the last item in the last row or column and the first item in the first row or column and vice-versa.

Type
boolean | Orientation

move RequiredRequired

Moves focus to a given item ID.

Type
(id: string | null) => void

next RequiredRequired

Moves focus to the next item.

Type
(unstable_allTheWay?: boolean | undefined) => void

previous RequiredRequired

Moves focus to the previous item.

Type
(unstable_allTheWay?: boolean | undefined) => void

registerGroup RequiredRequired

Registers a composite group.

Type
(group: Group) => void

registerItem RequiredRequired

Registers a composite item.

Type
(item: Item) => void

reset RequiredRequired

Resets to initial state.

Type
() => void

rtl RequiredRequired

Determines how next and previous functions will behave. If rtl is set to true, they will be inverted. This only affects the composite widget behavior. You still need to set dir="rtl" on HTML/CSS.

Type
boolean

setBaseId RequiredRequired

Sets baseId.

Type
Dispatch<SetStateAction<string>>

setCurrentId RequiredRequired

Sets currentId. This is different from composite.move as this only updates the currentId state without moving focus. When the composite widget gets focused by the user, the item referred by the currentId state will get focus.

Type
Dispatch<SetStateAction<string | null | undefined>>

setLoop RequiredRequired

Sets loop.

Type
Dispatch<SetStateAction<boolean | Orientation>>

setOrientation RequiredRequired

Sets orientation.

Type
Dispatch<SetStateAction<Orientation | undefined>>

setRTL RequiredRequired

Sets rtl.

Type
Dispatch<SetStateAction<boolean>>

setShift RequiredRequired

Sets shift.

Type
Dispatch<SetStateAction<boolean>>

setWrap RequiredRequired

Sets wrap.

Type
Dispatch<SetStateAction<boolean | Orientation>>

shift RequiredRequired

Has effect only on two-dimensional composites. If enabled, moving up or down when there's no next item or the next item is disabled will shift to the item right before it.

Type
boolean

sort RequiredRequired

Sorts the composite.items based on the items position in the DOM. This is especially useful after modifying the composite items order in the DOM. Most of the time, though, you don't need to manually call this function as the re-ordering happens automatically.

Type
() => void

unregisterGroup RequiredRequired

Unregisters a composite group.

Type
(id: string) => void

unregisterItem RequiredRequired

Unregisters a composite item.

Type
(id: string) => void

unstable_hasActiveWidget RequiredRequired

Type
boolean

unstable_idCountRef RequiredRequired

Type
MutableRefObject<number>

unstable_includesBaseElement RequiredRequired

Type
boolean

unstable_moves RequiredRequired

Stores the number of moves that have been performed by calling move, next, previous, up, down, first or last.

Type
number
Default
0

unstable_setHasActiveWidget RequiredRequired

Sets hasActiveWidget.

Type
Dispatch<SetStateAction<boolean>>

unstable_setIncludesBaseElement RequiredRequired

Sets includesBaseElement.

Type
Dispatch<SetStateAction<boolean>>

unstable_setVirtual RequiredRequired

Sets virtual.

Type
Dispatch<SetStateAction<boolean>>

unstable_virtual RequiredRequired

If enabled, the composite element will act as an aria-activedescendant container instead of roving tabindex. DOM focus will remain on the composite while its items receive virtual focus.

Type
boolean

up RequiredRequired

Moves focus to the item above.

Type
(unstable_allTheWay?: boolean | undefined) => void

wrap RequiredRequired

Has effect only on two-dimensional composites. If enabled, moving to the next item from the last one in a row or column will focus the first item in the next row or column and vice-versa.

  • true wraps between rows and columns.
  • horizontal wraps only between rows.
  • vertical wraps only between columns.
  • If loop matches the value of wrap, it'll wrap between the last item in the last row or column and the first item in the first row or column and vice-versa.

Type
boolean | Orientation

baseId RequiredRequired

ID that will serve as a base for all the items IDs.

Type
string

down RequiredRequired

Moves focus to the item below.

Type
(unstable_allTheWay?: boolean | undefined) => void

first RequiredRequired

Moves focus to the first item.

Type
() => void

groups RequiredRequired

Lists all the composite groups with their id and DOM ref. This state is automatically updated when registerGroup and unregisterGroup are called.

Type
Group[]

items RequiredRequired

Lists all the composite items with their id, DOM ref, disabled state and groupId if any. This state is automatically updated when registerItem and unregisterItem are called.

Type
Item[]

last RequiredRequired

Moves focus to the last item.

Type
() => void

loop RequiredRequired

On one-dimensional composites:

  • true loops from the last item to the first item and vice-versa.
  • horizontal loops only if orientation is horizontal or not set.
  • vertical loops only if orientation is vertical or not set.
  • If currentId is initially set to null, the composite element will be focused in between the last and first items.

On two-dimensional composites:

  • true loops from the last row/column item to the first item in the same row/column and vice-versa. If it's the last item in the last row, it moves to the first item in the first row and vice-versa.
  • horizontal loops only from the last row item to the first item in the same row.
  • vertical loops only from the last column item to the first item in the column row.
  • If currentId is initially set to null, vertical loop will have no effect as moving down from the last row or up from the first row will focus the composite element.
  • If wrap matches the value of loop, it'll wrap between the last item in the last row or column and the first item in the first row or column and vice-versa.

Type
boolean | Orientation

move RequiredRequired

Moves focus to a given item ID.

Type
(id: string | null) => void

next RequiredRequired

Moves focus to the next item.

Type
(unstable_allTheWay?: boolean | undefined) => void

previous RequiredRequired

Moves focus to the previous item.

Type
(unstable_allTheWay?: boolean | undefined) => void

registerGroup RequiredRequired

Registers a composite group.

Type
(group: Group) => void

registerItem RequiredRequired

Registers a composite item.

Type
(item: Item) => void

reset RequiredRequired

Resets to initial state.

Type
() => void

rtl RequiredRequired

Determines how next and previous functions will behave. If rtl is set to true, they will be inverted. This only affects the composite widget behavior. You still need to set dir="rtl" on HTML/CSS.

Type
boolean

setBaseId RequiredRequired

Sets baseId.

Type
Dispatch<SetStateAction<string>>

setCurrentId RequiredRequired

Sets currentId. This is different from composite.move as this only updates the currentId state without moving focus. When the composite widget gets focused by the user, the item referred by the currentId state will get focus.

Type
Dispatch<SetStateAction<string | null | undefined>>

setLoop RequiredRequired

Sets loop.

Type
Dispatch<SetStateAction<boolean | Orientation>>

setOrientation RequiredRequired

Sets orientation.

Type
Dispatch<SetStateAction<Orientation | undefined>>

setRTL RequiredRequired

Sets rtl.

Type
Dispatch<SetStateAction<boolean>>

setShift RequiredRequired

Sets shift.

Type
Dispatch<SetStateAction<boolean>>

setWrap RequiredRequired

Sets wrap.

Type
Dispatch<SetStateAction<boolean | Orientation>>

shift RequiredRequired

Has effect only on two-dimensional composites. If enabled, moving up or down when there's no next item or the next item is disabled will shift to the item right before it.

Type
boolean

sort RequiredRequired

Sorts the composite.items based on the items position in the DOM. This is especially useful after modifying the composite items order in the DOM. Most of the time, though, you don't need to manually call this function as the re-ordering happens automatically.

Type
() => void

unregisterGroup RequiredRequired

Unregisters a composite group.

Type
(id: string) => void

unregisterItem RequiredRequired

Unregisters a composite item.

Type
(id: string) => void

unstable_hasActiveWidget RequiredRequired

Type
boolean

unstable_idCountRef RequiredRequired

Type
MutableRefObject<number>

unstable_includesBaseElement RequiredRequired

Type
boolean

unstable_moves RequiredRequired

Stores the number of moves that have been performed by calling move, next, previous, up, down, first or last.

Type
number
Default
0

unstable_setHasActiveWidget RequiredRequired

Sets hasActiveWidget.

Type
Dispatch<SetStateAction<boolean>>

unstable_setIncludesBaseElement RequiredRequired

Sets includesBaseElement.

Type
Dispatch<SetStateAction<boolean>>

unstable_setVirtual RequiredRequired

Sets virtual.

Type
Dispatch<SetStateAction<boolean>>

unstable_virtual RequiredRequired

If enabled, the composite element will act as an aria-activedescendant container instead of roving tabindex. DOM focus will remain on the composite while its items receive virtual focus.

Type
boolean

up RequiredRequired

Moves focus to the item above.

Type
(unstable_allTheWay?: boolean | undefined) => void

wrap RequiredRequired

Has effect only on two-dimensional composites. If enabled, moving to the next item from the last one in a row or column will focus the first item in the next row or column and vice-versa.

  • true wraps between rows and columns.
  • horizontal wraps only between rows.
  • vertical wraps only between columns.
  • If loop matches the value of wrap, it'll wrap between the last item in the last row or column and the first item in the first row or column and vice-versa.

Type
boolean | Orientation

disabled

Set if a pill is disabled

Type
boolean

element

Overrides the default element name to apply unique styles with the Customization Provider

Type
string
Default
'FORM_PILL'

i18nErrorLabel

Alternative text for the error icon in the error variant

Type
string
Default
'(error)'

onBlur

Event handler called when a pill is blurred

Type
() => void

onDismiss

Event handler called when a pill is dismissed

Type
( event: MouseEvent<Element, MouseEvent> | KeyboardEvent<Element> ) => void

onFocus

Event handler called when a pill is focused

Type
() => void

onSelect

Event handler called when a pill is selected

Type
( event: MouseEvent<HTMLButtonElement, MouseEvent> ) => void

selected

Set if a pill is in a selected state

Type
boolean

variant

Sets the variant of the pill

Type
PillVariant
Default
'default'

aria-label RequiredRequired

Defines a string value that labels the current element.

Type
string

first RequiredRequired

Moves focus to the first item.

Type
() => void

items RequiredRequired

Lists all the composite items with their id, DOM ref, disabled state and groupId if any. This state is automatically updated when registerItem and unregisterItem are called.

Type
Item[]

last RequiredRequired

Moves focus to the last item.

Type
() => void

move RequiredRequired

Moves focus to a given item ID.

Type
(id: string | null) => void

setCurrentId RequiredRequired

Sets currentId. This is different from composite.move as this only updates the currentId state without moving focus. When the composite widget gets focused by the user, the item referred by the currentId state will get focus.

Type
Dispatch<SetStateAction<string | null | undefined>>

display

Determines if the FormPillGroup should be rendered as a flex or inline-flex container

Type
"flex" | "inline-flex"

element

Overrides the default element name to apply unique styles with the Customization Provider

Type
string
Default
'FORM_PILL_GROUP'

i18nKeyboardControls

Visually hidden string that has instructions for how to remove and select pills with a keyboard.

Type
string
Default
'Press Delete or Backspace to remove. Press Enter to toggle selection.'